StoryGames Boston

October 22, 2006

GET SCARED.

Filed under: Announcements — devp @ 6:03 pm

This Wednesday (10/25) at SGBoston, things will take a turn for the spooky. (It’s the Wednesday before Halloween, after all.)

On the mailing list, we’re going to figure out what games will be happening. Possibilities now include urban insomniac fantasy and shack o’ betrayal. Got any other ideas? Post them here or on the list.

Bring yourself, bring friends, or bring candy.

Wednesday DoubleWrapup: 10/11, 10/18

Filed under: Wednesday Wrapup — devp @ 5:55 pm

I missed writing about last week, so here’s some catchup:

On the 11th… I finally got a new copy of Once Upon a Time, a very cool story-telling card game. The game is a easy and a lot of fun, making it a great warmup / intro game.

Later, Jared Sorensen was nice enough to run his experimental headtrip of a game Lacuna. Meanwhile, Jonathan took the director’s chair for Primetime Adventures, a game about creating TV-style dramas. Our new hit series: SuperCrooks! a comic drama about low-powered superheroes trying to pull off a big heist.

(Expect heists to be a recurring theme. Hopefully we’ll have John O’B. back in the future to try out Caper!, a “host a heist” game.)

On the 18th… We had a smaller group, so we tried some lighter fare, some of us got their dungeonhack on with Dungeoneer, while others went back to Once Upon a Time, trying out some house rules and experiments to see what would happen.

October 10, 2006

BostonGeek cred!

Filed under: Uncategorized — devp @ 5:33 pm

Thanks in part to some pimping by Jared S., we got mentioned on the BostonGeek podcast. Cool!

In case you didn’t know, BostonGeek is a cool and quite knowledgeable podcast about geek happenings (for many defintions of “geek”) in the world and Boston area. They also have a great amount of wisdom in the realm of beergeekery.

Belated Wednesday Wrapup: 10/4

Filed under: Wednesday Wrapup — devp @ 10:20 am

This week, we used Wushu to play out an adventure in the campy style of classic fighting games such as “Mortal Combat”. In our story, the mysterious EnSyn Corporation summons the world’s greatest fighters to square off for the ultimate prize. A motley crew of fighters (including a Korean schoolboy/gangster, a Russian professional wrestler, and the secret Princess of Madagascar) basically levelled the entire fighting arena through the power of their action movie cliches.

Wushu is a fun and highly improvisational storygame; on the other hand, the level of on-the-fly description required can be outright exhausting. (But in a good way!)

I also wanted to mention that we’re thinking of having a special themed night for the 25th, to celebrate (the Wednesday before) Halloween! Hopefully we can cook up some spooky storygames for the night. Got any suggestions?

September 28, 2006

Wednesday Wrapup 9/28

Filed under: Wednesday Wrapup — devp @ 1:59 am

We wrapped up our third session – and we’re still seeing new faces. That’s very cool.

We again split into groups, with some continuing Hero’s Banner while Robert ran a game combining the rules of In Space! with a humorous fantasy setup, where the players were the monsters trying to keep nosy adventurers out of their dungeon. How’s that for a switch-up?

Also: construction of curtains for the Pandemonium basement space is well under way! Expect a more luxurious experience in the future.

We’re always looking for more folks willing to run a game or play in one. Leave a comment if you have some ideas for the future.

Haha…I wrote a whole post before I saw that Dev did. I is smart, but here’s some more wrap-up info – N
Some returnee’s and at least one new face! Eight seems to be our magic number. Pandemonium’s increased drink selection was much appreciated, by me at least. We split into two groups, with Dev finishing up (I think) the game of Hero’s Banner, while Robert ran a humorous fantasy version of Greg Stolze’s In Spaaace! (info) (download) called Stink-Net Hollow for the rest of us.

I was the leader of a tribe of Salamanders (fire-lizards), and a totally neat situation-generation system of Robert’s devising put me into conflict with Jonathon’s Dire Ape’s over who owned which part of Stink-Nut Hollow, and led to the fact that Ebon’s insectasoid Myrmidon was betrothed to my daughter in order to unite our kin (even though she ended up falling for Todd’s Kobold in the end). It was good times, even though we went kind of designer-happy on him at the end of the game.

Start thinking about JiffyCon 2, in Western Mass, on November 11th! Also, if there’s something you wanna run, prep it and bring it in!

See y’all next week.

September 21, 2006

Wednesday Wrapup 9/20

Filed under: Wednesday Wrapup — Nathan P. @ 8:52 pm

It was great to see that we had full couches with only a few repeaters from last week! Hopefully, some of you will come back in future weeks, though…

Anyway, with all the new faces we started out again with a round of Baron Munchausen. We started with discovering the south pole, and ended with escaping Venusian cyborgs. Ah, good times, good times.

We then split into two small groups. Jon Walton ran Agon, a game of greek heroism. We drove off some dirty Persians, and then brought the pain to a coven of lizardmen underneath the Labyrinth at Crete. Dev ran Hero’s Banner, a game of heroism and hard choices. I am given to understand that it went well, as well.

So, it seems like the interest is out there for this event, which is great! For the upcoming meetings, we wanted to emphasize that anyone should feel free to prepare a game for the night. We all want to play games, as well as run them! Various people have mentioned everything from the Rune RPG to straight-up D&D to The Pool. So, if you want, bring a game next time.

We’ll see you next Wednesday!

September 18, 2006

Join The Mailing List

Filed under: Announcements — Nathan P. @ 6:17 pm

There is now an official SGBoston Yahoo Groups mailing list. Join the fun! Link

September 15, 2006

Wednesday Wrapup 9/13

Filed under: Wednesday Wrapup — Nathan P. @ 11:07 am

Our first meeting was a marked success, in my opinion! We had a total of eight folks for the evening, with one switch between games, so seven players per game. We first played The Extraordinary Adventures of Baron Munchhausen first, with much telling of tales of derring-do badassery. Jon Walton won the game with his story how how his manservents plugged the hole in the dyke with his severed arm, which had been bitten off by flying Dutch sharks, saving Holland.

Our second game was InSpectres, in which we were joined by the inimicable Jared Sorenson himself. The franchise, run out of an old frat house in Cambridge, ended the game by billing the city of Boston for the complete destruction of Fanuil Hall (from the combined forces of an exploding vat of pressurized ectoplasm and the wave of phlem from the sneeze of some gargantuan underground creature). Good times.
We hope to see you all next week!

September 10, 2006

StoryGames Boston Begins

Filed under: Announcements — Nathan P. @ 4:11 am

StoryGames Boston is coming to Pandemonium!

Where: Sofas of Mortal peril
When: Every Wednesday night at 7pm
Logo: Best Logo Evar!!eleven1!

Every Wednesday evening, come to Pandemonium Books and meet others interested in roleplaying games and storygames. Find new gamers, talk about the hobby, and then join us for a pickup game – or bring your own. And if you’re new to “storygames”, then we’ll gladly show you what its all about.

Story, people, dice and the comfiest couches ever. What else do you need?

Some of the games we hope to play soon…

* Baron von Munchausen: Portray an adventurous noble, telling fantastical (but entirely true!) tall tales in the style of “Baron Munchausen”.

* Agon: Odysseus. Atalanta. Perseus. You are Greek heroes of legend hoping to best each other with feats of cunning and might, winning great glory for your name. But your dark fate waits just around the corner. What songs will they sing of you?

* Once Upon a Time: The popular story-telling card game about fairy tales. Use your cards to tell your own story, and be the first one to play their Happy Ever After card!

* InSpectres: Things go bump in the night. It’s a good thing the InSpectres are in town! Play out the trials and tribulations of your local franchise of supernatural exterminators.

* 1001 Nights: A game of enticing stories. The Sultan’s courtiers are held captive in his court. Only through the stories they share can they find freedom and achieve what they want.

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